Research Colloquium at the School of Interactive Arts and Technology, SFU Surrey presents:
Tom Calvert and Bernhard Riecke
September 24, 2008 at 2:30 pm
SFU Surrey Campus, Room 5380 (5th Floor Galleria)
Tom Calvert
- Representing and animating human movement for dance Slides
Human movement in general and dance in particular can be represented in a number of ways. The first is with a film or video of a performance. The problem with this is that the 2D images cannot completely communicate the movement in 3D. An abstract and conceptually complete approach is to use notation and several notation systems are being used to create archival scores. But notation systems are complex - few can read notation and even fewer can write it. The two remaining approaches – motion capture and 3D animation produce similar results – an animation in 3D that is easy to perceive. Motion capture uses instrumentation and computation to derive the movement whereas animation is produced by an animator playing a role parallel to that of a notator. This talk will compare, contrast and illustrate these approaches. Specifically, the talk will assess the LabanWriter system for creating and editing Labanotation scores, the DanceForms system for dance animation and the LabanDancer system for translating Labanotation to animation. Research priorities for the future will be discussed including the need for a meta representation to link notation, animation and motion capture.
Tom Calvert is a Professor Emeritus and the Graduate Chair at the School of Interactive Arts and Technology, SFU Surrey. His research interests include Computer systems for the animation and choreography of human figures and Networked multimedia systems for learning.
Bernhard Riecke
- How real is virtual reality really? Slides
Due to the impressive technological and scientific progress of the last few decades, we now have computers available with unprecedented computational power, equipped with advanced human computer interfaces – even virtual reality (VR) software and hardware are becoming increasingly available and affordable. Despite these technological advances, VR still does not enable natural, effective, and unencumbered perception and behavior. In this talk, I will provide an overview of my current and previous research, which is centered around this issue.
Bernhard Riecke is an Assistant Professor at the School of Interactive Arts and Technology, SFU Surrey. His research interests include Human multi-modal spatial cognition and effective virtual reality simulations.
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